Global (server) settings
--------------------------------------------------------------------------------
          Ship Delay:       0 s/TPW     Probe Movement Delay:       0 s/sector
  Command Limitation:     100 cmds / 1s  Output Segment Size:   Unlim bytes
 Days Until Deletion:      30 days              Ack Interval:     300 s
    Daily Log Length:     800 bytes       Inactivity Timeout:     300 s
    Local Display On?   false                Local Beeper On?    true
        User Aliases?    true                   Aliens Sleep?   false

********************************************************************************
--------------------------------------------------------------------------------
Game A - ROTH - 20000 sectors -  Unlim turns
--------------------------------------------------------------------------------
         Age of Game:       0 days            Game banged on: Thu Mar 9 2023
         Closed game?   false             Extern last ran on: ThuSat Mar 9 2023
             Sectors:  20,000                      Max users:     200
           Max ships:     800                      Max ports:    8000
         Max planets:    4000             New player planets?   false
       Turns per day:   Unlim                      Turn bank:       3 days
  Time limit per day:   Unlim min               Time penalty:       0 min/logon
    Starting credits:1,000,000cr               Starting holds:      75
       Starting figs:    2500                    Death delay?   false
  Radiation duration:       1 days         NavHaz clear rate:     100% / day
Times Class0/9 Blown:       0             Cloak failure rate:       3%
          Port regen:     200% / day          Port regen max:     100% / visit
         Max product:  32,760 units       Built port density:      95%
One-way warp density:       3%          Two-way warp density:      30%
   Max course length:      45             Fighter lock decay:    240s
     Terra max colos:10,000,000               Terra regen rate:  1,000,000 colos/day
           Squatters:       5 ships/sec            Corp size:       5 users/corp
      Planetary nego:     100%            Planets per sector:       5
     Photon duration:       5s               Fedsafe Photons?   false
       Multi photons?   false                    Photon cost:  40,000cr
           Gold mode?    true                      MBBS mode?    true
      Steal from buy?    true                    Steal delay?   false
        Steal Factor:      70%                    Rob factor:      50%
   Busts clear every:       1 days           Last bust clear: Sun Jul 18 2010
             Bubbles:      20                                        
            Min size:     100                       Max size:     995
           Min links:       1                      Max links:       4
    Min tunnel depth:       0               Max tunnel depth:       0
Ship reregistry cost:    5000cr                   Cloak cost:  25,000cr
     Armid mine cost:    1000cr             Limpet mine cost:  10,000cr
         Beacon cost:     100cr          Limpet removal cost:    5000cr
   Genesis torp cost:  20,000cr              Atomic det cost:  15,000cr
Density scanner cost:    2000cr            Holo scanner cost:  25,000cr
      Corbomite cost:    1000cr          Planet scanner cost:  30,000cr
    Ether probe cost:    3000cr          Mine disruptor cost:    6000cr
   Planet xport cost:  50,000cr          Plnt xport upg cost:  25,000cr
  TWarp I drive cost:  50,000cr          TWarp II drive cost:  80,000cr
  Twarp upgrade cost:  40,000cr           Psychic probe cost:  10,000cr
     Internal aliens?   false              Internal Ferrengi?   false
--------------------------------------------------------------------------------

********************************************************************************************************
.................................................Ships..................................................
********************************************************************************************************
 0 *** Escape Pod *** ()  Deployment: General 
           :           Max Holds: 5       Start Holds: 1       Max Shields: 50       Hold Value: 500     
 Turns/Warp: 6       XPort Range: 0             Mines: 0       Mine Disrpt: 10      Drive Value: 4246    
   Max Figs: 50      Figs / Wave: 10         Off Odds: 0.8        Def Odds: 0.8      Comp Value: 4700    
Photon Miss: 0       EtherProbes: 25          Beacons: 0            Cloaks: 5        Hull Value: 5000    
  XP Needed: 0         Gen Torps: 0       Atomic Dets: 5         Corbomite: 1500    Total Price: 14446   

DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate !HasPod IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
 1 Cruiser (Earthling)  Deployment: General 
           :           Max Holds: 75      Start Holds: 20      Max Shields: 400      Hold Value: 10000   
 Turns/Warp: 3       XPort Range: 5             Mines: 50      Mine Disrpt: 10      Drive Value: 1000    
   Max Figs: 2500    Figs / Wave: 750        Off Odds: 1          Def Odds: 1        Comp Value: 20300   
Photon Miss: 0       EtherProbes: 25          Beacons: 50           Cloaks: 5        Hull Value: 10000   
  XP Needed: 0         Gen Torps: 5       Atomic Dets: 5         Corbomite: 1500    Total Price: 41300   

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
 2 Scout (Shofixti)  Deployment: General 
           :           Max Holds: 25      Start Holds: 10      Max Shields: 100      Hold Value: 5000    
 Turns/Warp: 2       XPort Range: 0             Mines: 0       Mine Disrpt: 10      Drive Value: 3000    
   Max Figs: 250     Figs / Wave: 250        Off Odds: 2          Def Odds: 2        Comp Value: 5200    
Photon Miss: 0       EtherProbes: 25          Beacons: 10           Cloaks: 5        Hull Value: 2750    
  XP Needed: 0         Gen Torps: 0       Atomic Dets: 5         Corbomite: 1500    Total Price: 15950   

DensityScan !HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate !HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
 3 Broodhome (Chenjesu)  Deployment: General 
           :           Max Holds: 60      Start Holds: 12      Max Shields: 400      Hold Value: 6000    
 Turns/Warp: 3       XPort Range: 2             Mines: 5       Mine Disrpt: 10      Drive Value: 1000    
   Max Figs: 5000    Figs / Wave: 2000       Off Odds: 1.3        Def Odds: 1.3      Comp Value: 82800   
Photon Miss: 10      EtherProbes: 25          Beacons: 5            Cloaks: 5        Hull Value: 11000   
  XP Needed: 0         Gen Torps: 0       Atomic Dets: 5         Corbomite: 1500    Total Price: 100800  

!DensityScan !HoloScan !Transwarp !PlanetScan !Interdictor CanLand CombatScan !FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
 4 Avenger (Ilwrath)  Deployment: General 
           :           Max Holds: 80      Start Holds: 16      Max Shields: 750      Hold Value: 8000    
 Turns/Warp: 4       XPort Range: 8             Mines: 25      Mine Disrpt: 10      Drive Value: 1000    
   Max Figs: 10000   Figs / Wave: 3000       Off Odds: 1.6        Def Odds: 1.6      Comp Value: 61500   
Photon Miss: 0       EtherProbes: 25          Beacons: 50           Cloaks: 5        Hull Value: 18000   
  XP Needed: 0         Gen Torps: 1       Atomic Dets: 5         Corbomite: 1500    Total Price: 88500   

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand CombatScan !FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
 5 Guardian (Androsynth)  Deployment: General 
           :           Max Holds: 85      Start Holds: 20      Max Shields: 1500     Hold Value: 10000   
 Turns/Warp: 3       XPort Range: 10            Mines: 100     Mine Disrpt: 10      Drive Value: 5000    
   Max Figs: 20000   Figs / Wave: 6000       Off Odds: 1.2        Def Odds: 1.2      Comp Value: 120000  
Photon Miss: 0       EtherProbes: 25          Beacons: 100          Cloaks: 5        Hull Value: 28500   
  XP Needed: 0         Gen Torps: 10      Atomic Dets: 5         Corbomite: 1500    Total Price: 163500  

DensityScan HoloScan Transwarp PlanetScan !Interdictor CanLand CombatScan !FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO !Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
 6 Podship (Mycon)  Deployment: General 
           :           Max Holds: 250     Start Holds: 50      Max Shields: 500      Hold Value: 27000   
 Turns/Warp: 6       XPort Range: 7             Mines: 0       Mine Disrpt: 10      Drive Value: 1000    
   Max Figs: 200     Figs / Wave: 100        Off Odds: 0.6        Def Odds: 0.6      Comp Value: 10400   
Photon Miss: 0       EtherProbes: 25          Beacons: 10           Cloaks: 5        Hull Value: 25200   
  XP Needed: 0         Gen Torps: 5       Atomic Dets: 5         Corbomite: 1500    Total Price: 63600   

!DensityScan !HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
 7 Skiff (Arilou)  Deployment: General 
           :           Max Holds: 125     Start Holds: 50      Max Shields: 1000     Hold Value: 27000   
 Turns/Warp: 4       XPort Range: 5             Mines: 1       Mine Disrpt: 10      Drive Value: 1000    
   Max Figs: 400     Figs / Wave: 125        Off Odds: 0.8        Def Odds: 0.8      Comp Value: 11050   
Photon Miss: 0       EtherProbes: 25          Beacons: 20           Cloaks: 5        Hull Value: 12900   
  XP Needed: 0         Gen Torps: 2       Atomic Dets: 5         Corbomite: 1500    Total Price: 51950   

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
 8 Drone (Umgah)  Deployment: General 
           :           Max Holds: 65      Start Holds: 30      Max Shields: 500      Hold Value: 15000   
 Turns/Warp: 2       XPort Range: 5             Mines: 2       Mine Disrpt: 10      Drive Value: 2000    
   Max Figs: 300     Figs / Wave: 100        Off Odds: 0.8        Def Odds: 0.8      Comp Value: 9600    
Photon Miss: 0       EtherProbes: 25          Beacons: 20           Cloaks: 5        Hull Value: 6800    
  XP Needed: 0         Gen Torps: 2       Atomic Dets: 5         Corbomite: 1500    Total Price: 33400   

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
 9 Marauder (Kohr-ah)  Deployment: General 
           :           Max Holds: 150     Start Holds: 40      Max Shields: 2000     Hold Value: 23000   
 Turns/Warp: 4       XPort Range: 15            Mines: 125     Mine Disrpt: 10      Drive Value: 10000   
   Max Figs: 50000   Figs / Wave: 10000      Off Odds: 1.5        Def Odds: 1.5      Comp Value: 231000  
Photon Miss: 5       EtherProbes: 25          Beacons: 150          Cloaks: 5        Hull Value: 65000   
  XP Needed: 0         Gen Torps: 10      Atomic Dets: 5         Corbomite: 1500    Total Price: 329000  

DensityScan HoloScan Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO !Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
10 Eluder (Spathi)  Deployment: General 
           :           Max Holds: 50      Start Holds: 12      Max Shields: 3000     Hold Value: 6000    
 Turns/Warp: 3       XPort Range: 6             Mines: 5       Mine Disrpt: 10      Drive Value: 10000   
   Max Figs: 10000   Figs / Wave: 1000       Off Odds: 1.2        Def Odds: 1.2      Comp Value: 48000   
Photon Miss: 0       EtherProbes: 25          Beacons: 5            Cloaks: 5        Hull Value: 15000   
  XP Needed: 0         Gen Torps: 1       Atomic Dets: 5         Corbomite: 1500    Total Price: 79000   

DensityScan HoloScan Transwarp !PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
11 Intruder (VUX)  Deployment: General 
           :           Max Holds: 73      Start Holds: 20      Max Shields: 2000     Hold Value: 10000   
 Turns/Warp: 3       XPort Range: 3             Mines: 50      Mine Disrpt: 10      Drive Value: 10000   
   Max Figs: 5000    Figs / Wave: 1000       Off Odds: 1.4        Def Odds: 1.4      Comp Value: 29000   
Photon Miss: 0       EtherProbes: 25          Beacons: 50           Cloaks: 5        Hull Value: 12300   
  XP Needed: 0         Gen Torps: 5       Atomic Dets: 5         Corbomite: 1500    Total Price: 61300   

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
12 Penetrator (Syreen)  Deployment: General 
           :           Max Holds: 80      Start Holds: 20      Max Shields: 750      Hold Value: 10000   
 Turns/Warp: 3       XPort Range: 6             Mines: 25      Mine Disrpt: 10      Drive Value: 10000   
   Max Figs: 5000    Figs / Wave: 2000       Off Odds: 1.4        Def Odds: 1.4      Comp Value: 39500   
Photon Miss: 0       EtherProbes: 25          Beacons: 50           Cloaks: 5        Hull Value: 13000   
  XP Needed: 0         Gen Torps: 2       Atomic Dets: 5         Corbomite: 1500    Total Price: 72500   

DensityScan !HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
13 Transformer (Mmrnhrm)  Deployment: General 
           :           Max Holds: 60      Start Holds: 30      Max Shields: 750      Hold Value: 15000   
 Turns/Warp: 2       XPort Range: 3             Mines: 5       Mine Disrpt: 10      Drive Value: 10000   
   Max Figs: 750     Figs / Wave: 250        Off Odds: 1.1        Def Odds: 1.1      Comp Value: 10500   
Photon Miss: 0       EtherProbes: 25          Beacons: 20           Cloaks: 5        Hull Value: 6750    
  XP Needed: 0         Gen Torps: 1       Atomic Dets: 5         Corbomite: 1500    Total Price: 42250   

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
14 Terminator (Yehat)  Deployment: General 
           :           Max Holds: 50      Start Holds: 10      Max Shields: 4000     Hold Value: 5000    
 Turns/Warp: 4       XPort Range: 3             Mines: 50      Mine Disrpt: 10      Drive Value: 10000   
   Max Figs: 2500    Figs / Wave: 800        Off Odds: 1          Def Odds: 1        Comp Value: 25000   
Photon Miss: 0       EtherProbes: 25          Beacons: 10           Cloaks: 5        Hull Value: 7500    
  XP Needed: 0         Gen Torps: 1       Atomic Dets: 5         Corbomite: 1500    Total Price: 47500   

DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod 
Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
15 Precurser (Earth)  Deployment: General 
           :           Max Holds: 255     Start Holds: 150     Max Shields: 6000     Hold Value: 250000  
 Turns/Warp: 5       XPort Range: 20            Mines: 255     Mine Disrpt: 40      Drive Value: 500000  
   Max Figs: 200000  Figs / Wave: 50000      Off Odds: 1.8        Def Odds: 2        Comp Value: 2000000 
Photon Miss: 40      EtherProbes: 100         Beacons: 150          Cloaks: 5        Hull Value: 5000000 
  XP Needed: 0         Gen Torps: 20      Atomic Dets: 20        Corbomite: 2500    Total Price: 7750000 

DensityScan HoloScan Transwarp PlanetScan !Interdictor CanLand CombatScan FusionDrive !Pirate HasPod !IsPod 
Guardian !ReqCommish ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
16 Dreadnought (Ur-quon)  Deployment: General 
           :           Max Holds: 40      Start Holds: 10      Max Shields: 4000     Hold Value: 5000    
 Turns/Warp: 15      XPort Range: 20            Mines: 200     Mine Disrpt: 10      Drive Value: 50000   
   Max Figs: 100000  Figs / Wave: 15000      Off Odds: 1.2        Def Odds: 1.2      Comp Value: 380000  
Photon Miss: 0       EtherProbes: 25          Beacons: 100          Cloaks: 5        Hull Value: 104000  
  XP Needed: 0         Gen Torps: 20      Atomic Dets: 5         Corbomite: 1500    Total Price: 539000  

DensityScan HoloScan !Transwarp PlanetScan Interdictor !CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
17 Assault Trader (~BFerrengi)  Deployment: Manual  

This craft has been identified as the Ferrengi's primary scouting vessel.
It does carry sufficient firepower to pose a threat to some of the smaller
Federation-design warcraft though.  The Ferrengi seem to excel in developing
drive systems and the Assault Trader makes this readily apparent in its high
speed and agility.  One craft by it's self can be handled, but be warned that
they prefer to travel in convoys.

           :           Max Holds: 50      Start Holds: 12      Max Shields: 200      Hold Value: 6000    
 Turns/Warp: 2       XPort Range: 0             Mines: 10      Mine Disrpt: 10      Drive Value: 1500    
   Max Figs: 3000    Figs / Wave: 1000       Off Odds: 1          Def Odds: 1        Comp Value: 16400   
Photon Miss: 0       EtherProbes: 25          Beacons: 5            Cloaks: 5        Hull Value: 8000    
  XP Needed: 0         Gen Torps: 0       Atomic Dets: 5         Corbomite: 1500    Total Price: 31900   

DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
18 Battle Cruiser (~BFerrengi)  Deployment: Manual  

One of these warships was recently sighted off the Antarian Nebulae.  This
craft was unknown to the Federation until a hapless materials transport warping
from the StarDock to a Federation Outpost was set upon by a pair of these.  The
crew managed to return the above info before contact was lost with them.  From
the debris left in the area, it would appear that these ships pack a powerful
punch.  No escape pod made if off the 'Sport to provide further details.

           :           Max Holds: 75      Start Holds: 16      Max Shields: 800      Hold Value: 8000    
 Turns/Warp: 3       XPort Range: 2             Mines: 25      Mine Disrpt: 10      Drive Value: 3000    
   Max Figs: 8000    Figs / Wave: 2000       Off Odds: 1.2        Def Odds: 1.2      Comp Value: 40600   
Photon Miss: 0       EtherProbes: 25          Beacons: 15           Cloaks: 5        Hull Value: 15500   
  XP Needed: 0         Gen Torps: 3       Atomic Dets: 5         Corbomite: 1500    Total Price: 67100   

DensityScan HoloScan !Transwarp !PlanetScan !Interdictor CanLand !CombatScan !FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------
19 Dreadnought (~BFerrengi)  Deployment: Manual  

The U.S.S. Constellation was destroyed recently when it was engaged by this
new class of Ferrengi vessel.  The craft dropped out of a cloaked mode and
attacked the Constellation before they even had a chance to raise their shields
or return fire.  All commissioned StarShip Captains have been notified that the
appearance of one of these weapons of Destruction is a Priority Red demand for
assistance.  Civilians with appropriate defenses have also been asked to aid in
the defense against these powerful ships.

           :           Max Holds: 100     Start Holds: 20      Max Shields: 1000     Hold Value: 10000   
 Turns/Warp: 4       XPort Range: 5             Mines: 50      Mine Disrpt: 10      Drive Value: 10000   
   Max Figs: 15000   Figs / Wave: 5000       Off Odds: 1.4        Def Odds: 1.4      Comp Value: 94000   
Photon Miss: 1       EtherProbes: 25          Beacons: 25           Cloaks: 5        Hull Value: 25000   
  XP Needed: 0         Gen Torps: 6       Atomic Dets: 5         Corbomite: 1500    Total Price: 139000  

DensityScan HoloScan !Transwarp PlanetScan !Interdictor CanLand !CombatScan FusionDrive !Pirate HasPod !IsPod 
!Guardian !ReqCommish !ReqCorp !ReqCEO Exchangable Functional !Unique Available Active 
--------------------------------------------------------------------------------------------------------

********************************************************************************************************
................................................Planets.................................................
********************************************************************************************************
0 Earth Type

Thick Oxygen/Nitrogen atmosphere.  Specific gravity within 0.7 to 1.3 Earth
normal.  Random, but mostly manageable weather patterns, with temperatures
ranging from 0 to 40 degrees Celsius.  Fertile soil, excellent for Organic
production.  Mineral deposits, very good for Equipment production.  Chemical
elements good for Fuel Ore.  Class M planets are excellent for human
colonization and promote an excellent population growth curve as well as a
very good population harmony quotient.  They have an above average
"habitability band".  Drawbacks include overpopulation problems, political
unrest and human-induced destruction of the BioSphere.


   ClassLtr: M          Subclass:            ANSIFile: PLANETM    TextFile: PLANETM 
    Deleted: No          General: Yes     Habitablity: 100          Hazard: 1       
    OreProd: 2           OrgProd: 1           EquProd: 3           FigProd: 1       
MaxOreColos: 200000  MaxOrgColos: 200000  MaxEquColos: 200000  
  MaxOreInv: 1000000   MaxOrgInv: 1000000   MaxEquInv: 1000000     MaxFigs: 1000000  MaxShields: 65500   
 StartEquip: 2000       StartOre: 10000      StartOrg: 2000      MaxCitLvl: 6       
CitLvl1Cols: 1000    CitLvl1Days: 0        CitLvl1Equ: 250      CitLvl1Ore: 300      CitLvl1Org: 200     
CitLvl2Cols: 2000    CitLvl2Days: 1        CitLvl2Equ: 250      CitLvl2Ore: 200      CitLvl2Org: 50      
CitLvl3Cols: 4000    CitLvl3Days: 2        CitLvl3Equ: 500      CitLvl3Ore: 500      CitLvl3Org: 250     
CitLvl4Cols: 6000    CitLvl4Days: 3        CitLvl4Equ: 1000     CitLvl4Ore: 1000     CitLvl4Org: 1200    
CitLvl5Cols: 6000    CitLvl5Days: 0        CitLvl5Equ: 1000     CitLvl5Ore: 300      CitLvl5Org: 400     
CitLvl6Cols: 6000    CitLvl6Days: 1        CitLvl6Equ: 2000     CitLvl6Ore: 1000     CitLvl6Org: 1200    
--------------------------------------------------------------------------------------------------------
1 Desert wasteland

Thin Oxygen/Nitrogen atmosphere.  Specific gravity within 0.5 to 1.5 Earth
normal.  Weather patterns are mostly dry and hot with temperatures ranging
fron 40 to 140 degrees Celsius.  Little area of fertile soil, very bad for
Organics.  Very little precious metal making it bad for Equipment production.
Common Chemical traces making it great for Fuel Ore.  Class K worlds are
average for humanoid colonization but an arrid and hot climate requires
specialized colonists.  Narrow habitability band but a generally stable
political environment as the population must depend on each other to survive.
Higher fatality rate than Class M worlds.

   ClassLtr: K          Subclass: BE         ANSIFile: PLANETK    TextFile: PLANETK 
    Deleted: No          General: Yes     Habitablity: 98           Hazard: 2       
    OreProd: 10          OrgProd: 10          EquProd: 1           FigProd: 2       
MaxOreColos: 40000   MaxOrgColos: 40000   MaxEquColos: 200000  
  MaxOreInv: 200000    MaxOrgInv: 200000    MaxEquInv: 1000000     MaxFigs: 1000000  MaxShields: 50000   
 StartEquip: 10000      StartOre: 1000       StartOrg: 1000      MaxCitLvl: 6       
CitLvl1Cols: 1000    CitLvl1Days: 1        CitLvl1Equ: 600      CitLvl1Ore: 400      CitLvl1Org: 300     
CitLvl2Cols: 2400    CitLvl2Days: 2        CitLvl2Equ: 400      CitLvl2Ore: 300      CitLvl2Org: 80      
CitLvl3Cols: 4400    CitLvl3Days: 3        CitLvl3Equ: 650      CitLvl3Ore: 600      CitLvl3Org: 400     
CitLvl4Cols: 7000    CitLvl4Days: 4        CitLvl4Equ: 800      CitLvl4Ore: 700      CitLvl4Org: 900     
CitLvl5Cols: 8000    CitLvl5Days: 5        CitLvl5Equ: 1000     CitLvl5Ore: 300      CitLvl5Org: 400     
CitLvl6Cols: 7000    CitLvl6Days: 6        CitLvl6Equ: 1600     CitLvl6Ore: 700      CitLvl6Org: 900     
--------------------------------------------------------------------------------------------------------
2 Oceanic

Dense Oxygen/Nitrogen atmosphere.  Specific gravity within 1.1 to 1.8 Earth
normal.  Random and occasional violent weather current patterns, with temps
ranging from 20 to 50 degrees Celsius.  No land mass to speak of, making
mining for Ore more difficult.  Organics production quite good, (one of the
best) but a poor environment for building Equipment.  Class O planets are
more challenging to habitate, but are almost as safe as class M.  Good
population growth curve and decent population harmony.  Their entire surface
is habitable with proper gear with the only drawbacks being the costs to
settle and build citadels.

   ClassLtr: O          Subclass: J          ANSIFile: PLANETO    TextFile: PLANETO 
    Deleted: No          General: Yes     Habitablity: 98           Hazard: 2       
    OreProd: 2           OrgProd: 1           EquProd: 5           FigProd: 2       
MaxOreColos: 200000  MaxOrgColos: 200000  MaxEquColos: 200000  
  MaxOreInv: 100000    MaxOrgInv: 1000000   MaxEquInv: 100000      MaxFigs: 1000000  MaxShields: 50000   
 StartEquip: 2000       StartOre: 2000       StartOrg: 10000     MaxCitLvl: 6       
CitLvl1Cols: 1400    CitLvl1Days: 0        CitLvl1Equ: 400      CitLvl1Ore: 500      CitLvl1Org: 200     
CitLvl2Cols: 2400    CitLvl2Days: 0        CitLvl2Equ: 300      CitLvl2Ore: 200      CitLvl2Org: 50      
CitLvl3Cols: 4400    CitLvl3Days: 1        CitLvl3Equ: 650      CitLvl3Ore: 600      CitLvl3Org: 400     
CitLvl4Cols: 7000    CitLvl4Days: 2        CitLvl4Equ: 800      CitLvl4Ore: 700      CitLvl4Org: 900     
CitLvl5Cols: 8000    CitLvl5Days: 3        CitLvl5Equ: 1000     CitLvl5Ore: 300      CitLvl5Org: 400     
CitLvl6Cols: 7000    CitLvl6Days: 4        CitLvl6Equ: 1600     CitLvl6Ore: 700      CitLvl6Org: 900     
--------------------------------------------------------------------------------------------------------
3 Mountainous

Thin Oxygen/Nitrogen atmosphere.  Specific gravity within 1.0 to 2.2 Earth
normal.  Weather patterns are wet with temperatures ranging anywhere from
-30 to 50 Celsius depending on the width of the habitability band.  Excellent
Mineral and Ore deposits but harsh conditions only permit avg to below avg
Equipment production.  Soil is excellent, providing higher than normal
organics production.  Colonist specialization is necessary to maintain
population.  Good - very good population harmony quotient.  Above average
"habitability band" but only medium population growth.  Drawbacks include
hazards to equipment and occasional severe weather conditions.

   ClassLtr: L          Subclass: E          ANSIFile: PLANETL    TextFile: PLANETL 
    Deleted: No          General: Yes     Habitablity: 98           Hazard: 3       
    OreProd: 2           OrgProd: 1           EquProd: 1           FigProd: 1       
MaxOreColos: 500000  MaxOrgColos: 500000  MaxEquColos: 500000  
  MaxOreInv: 2000000   MaxOrgInv: 2000000   MaxEquInv: 2000000     MaxFigs: 2000000  MaxShields: 65500   
 StartEquip: 10000      StartOre: 10000      StartOrg: 10000     MaxCitLvl: 6       
CitLvl1Cols: 400     CitLvl1Days: 0        CitLvl1Equ: 150      CitLvl1Ore: 150      CitLvl1Org: 100     
CitLvl2Cols: 1400    CitLvl2Days: 0        CitLvl2Equ: 250      CitLvl2Ore: 200      CitLvl2Org: 50      
CitLvl3Cols: 3600    CitLvl3Days: 0        CitLvl3Equ: 700      CitLvl3Ore: 600      CitLvl3Org: 250     
CitLvl4Cols: 5600    CitLvl4Days: 0        CitLvl4Equ: 1000     CitLvl4Ore: 1000     CitLvl4Org: 1200    
CitLvl5Cols: 7000    CitLvl5Days: 3        CitLvl5Equ: 1000     CitLvl5Ore: 300      CitLvl5Org: 400     
CitLvl6Cols: 5600    CitLvl6Days: 4        CitLvl6Equ: 2000     CitLvl6Ore: 1000     CitLvl6Org: 1200    
--------------------------------------------------------------------------------------------------------
4 Glacial

Extremely thin Oxygen-Nitrogen atmospheres.  Specific gravity from 0.5 to
1.7 Earth normal.  Meteorologically unstable causing violent conditions.
Temps range from -10 to -190 degrees Celsius.  Full life support necessary
for colonies and death rates are high.  No workable soil base so hydroponic
Organics are limited.  Modest mineral and chemicals exist so production of
Ore and Equipment will be below average to none.  Class C planets NOT
recommended for colonization, their violent condition makes it extremely
hazardous.  Some Class C planets have been adopted by the Federation and used
as prison colonies with very effective results.

   ClassLtr: C          Subclass: EJ         ANSIFile: PLANETC    TextFile: PLANETC 
    Deleted: No          General: Yes     Habitablity: 92           Hazard: 5       
    OreProd: 10          OrgProd: 10          EquProd: 10          FigProd: 10      
MaxOreColos: 100000  MaxOrgColos: 100000  MaxEquColos: 100000  
  MaxOreInv: 20000     MaxOrgInv: 50000     MaxEquInv: 10000       MaxFigs: 1000000  MaxShields: 50000   
 StartEquip: 1000       StartOre: 1000       StartOrg: 1000      MaxCitLvl: 6       
CitLvl1Cols: 1000    CitLvl1Days: 2        CitLvl1Equ: 600      CitLvl1Ore: 400      CitLvl1Org: 300     
CitLvl2Cols: 2400    CitLvl2Days: 3        CitLvl2Equ: 400      CitLvl2Ore: 300      CitLvl2Org: 80      
CitLvl3Cols: 4400    CitLvl3Days: 4        CitLvl3Equ: 650      CitLvl3Ore: 600      CitLvl3Org: 400     
CitLvl4Cols: 6600    CitLvl4Days: 5        CitLvl4Equ: 700      CitLvl4Ore: 700      CitLvl4Org: 900     
CitLvl5Cols: 9000    CitLvl5Days: 6        CitLvl5Equ: 1000     CitLvl5Ore: 300      CitLvl5Org: 400     
CitLvl6Cols: 6600    CitLvl6Days: 7        CitLvl6Equ: 1400     CitLvl6Ore: 700      CitLvl6Org: 900     
--------------------------------------------------------------------------------------------------------
5 Volcanic

Extremely thin Oxygen / Nitrogen atmospheres.  Specific gravities are within
0.8 to 2.6 Earth normal.  Climate patterns are violent with temperatures
from 45 to 400 degrees Celcius.  Full life support required for colonization.
Zero workable soil and harsh conditions make Organics production impossible.
Good trace elements for equip but conditions make production a gamble at
best.  Excellent Ore production possibilities as material is often ejected by
volcanic activity and found on the surface.  Very dangerous for colony growth
as unstable planetary crusts often lead to the complete loss of a colony.
The Federation has been known to use Class H planets for defense of key
sectors due to their large Ore base.

   ClassLtr: H          Subclass: KEJ        ANSIFile: PLANETH    TextFile: PLANETH 
    Deleted: No          General: Yes     Habitablity: 90           Hazard: 7       
    OreProd: 1           OrgProd: 2           EquProd: 5           FigProd: 4       
MaxOreColos: 100000  MaxOrgColos: 20000   MaxEquColos: 100000  
  MaxOreInv: 1000000   MaxOrgInv: 100000    MaxEquInv: 100000      MaxFigs: 1000000  MaxShields: 50000   
 StartEquip: 1000       StartOre: 20000      StartOrg: 1000      MaxCitLvl: 6       
CitLvl1Cols: 800     CitLvl1Days: 0        CitLvl1Equ: 600      CitLvl1Ore: 500      CitLvl1Org: 300     
CitLvl2Cols: 1600    CitLvl2Days: 0        CitLvl2Equ: 400      CitLvl2Ore: 300      CitLvl2Org: 100     
CitLvl3Cols: 4400    CitLvl3Days: 0        CitLvl3Equ: 1500     CitLvl3Ore: 1200     CitLvl3Org: 400     
CitLvl4Cols: 7000    CitLvl4Days: 2        CitLvl4Equ: 2500     CitLvl4Ore: 2000     CitLvl4Org: 2000    
CitLvl5Cols: 10000   CitLvl5Days: 3        CitLvl5Equ: 2000     CitLvl5Ore: 3000     CitLvl5Org: 1200    
CitLvl6Cols: 7000    CitLvl6Days: 4        CitLvl6Equ: 5000     CitLvl6Ore: 2000     CitLvl6Org: 2000    
--------------------------------------------------------------------------------------------------------
6 Vaporous/Gaseous

Heavy ranging to very thin atmospheres consisting of various elements, mostly
comprised of helium or of hydrogen. Specific gravities can range from 0.2 to
8.0 of Earth normal. Climate patterns usually extremely violent with temps
ranging from -200 to 400 Celsius. Full life support required at all times. No
production can sustain itself on a Class U planet.  Some miners have hinted
at very valuable products that they have extracted from Class U worlds but
the Federation does not have them in its "Official Guide to Mining". Class U
planets are not recommended for colonizations as the environment is harsher
than being in space itself.

   ClassLtr: U          Subclass: GJ         ANSIFile: PLANETU    TextFile: PLANETU 
    Deleted: No          General: Yes     Habitablity: 88           Hazard: 8       
    OreProd: 9999        OrgProd: 9999        EquProd: 9999        FigProd: 9999    
MaxOreColos: 3000    MaxOrgColos: 3000    MaxEquColos: 3000    
  MaxOreInv: 10000     MaxOrgInv: 10000     MaxEquInv: 10000       MaxFigs: 1000000  MaxShields: 50000   
 StartEquip: 0          StartOre: 0          StartOrg: 0         MaxCitLvl: 6       
CitLvl1Cols: 3000    CitLvl1Days: 8        CitLvl1Equ: 2500     CitLvl1Ore: 1200     CitLvl1Org: 400     
CitLvl2Cols: 3000    CitLvl2Days: 4        CitLvl2Equ: 400      CitLvl2Ore: 300      CitLvl2Org: 100     
CitLvl3Cols: 5000    CitLvl3Days: 5        CitLvl3Equ: 2000     CitLvl3Ore: 500      CitLvl3Org: 500     
CitLvl4Cols: 6000    CitLvl4Days: 5        CitLvl4Equ: 600      CitLvl4Ore: 500      CitLvl4Org: 200     
CitLvl5Cols: 8000    CitLvl5Days: 4        CitLvl5Equ: 600      CitLvl5Ore: 200      CitLvl5Org: 200     
CitLvl6Cols: 6000    CitLvl6Days: 8        CitLvl6Equ: 1200     CitLvl6Ore: 500      CitLvl6Org: 200     
--------------------------------------------------------------------------------------------------------

********************************************************************************************************
.................................................Aliens.................................................
********************************************************************************************************
         ID: 0              Name: CHENJESU    Singular: Chenjesu      Plural: Chenjesu 
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 50       MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 2       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 20       Combat3Day: 40       Combat4Day: 60        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 40      
  Trans2Day: 0         Trans3Day: 20        Trans4Day: 40        Scout2Day: 0         Scout3Day: 20        Scout4Day: 40      
HomeworldID: 2            HWName: Procyon      HWType: 2          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome !HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective !FormsFleets !Anomalous Aggressive Shy !FedShy 
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Broodhome, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 50: 30 - 1030)                  
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 50: 0 - 500)                    
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 50: 5 - 55)                     
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 50: 50 - 1550)                  
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 50: 0 - ((XP + 0) / 50) + 0)    
Align spawn formula:
rnd(400) + -350                         (On day 0: -350 - 50)                   (On day 50: -350 - 50)                  
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 50: 1 - 51051)                  
--------------------------------------------------------------------------------------------------------
         ID: 1              Name: MMRNHRM    Singular: Mmrnhrm      Plural: Mmrnhrm 
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 120      MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 3       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 30       Combat3Day: 50       Combat4Day: 70        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 50      
  Trans2Day: 20        Trans3Day: 30        Trans4Day: 50        Scout2Day: 20        Scout3Day: 30        Scout4Day: 50      
HomeworldID: 0            HWName: Mmrnhrm Homeworld      HWType: 0          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy 
!Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Transformer, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 120: 30 - 2430)                 
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 120: 0 - 1200)                  
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 120: 5 - 125)                   
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 120: 120 - 3720)                
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 120: 0 - ((XP + 0) / 50) + 0)   
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0            (On day 0: 0 - -30)                     (On day 120: 0 - -3630)                 
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 120: 1 - 121121)                
--------------------------------------------------------------------------------------------------------
         ID: 2              Name: YEHAT      Singular: Yehat        Plural: Yehat   
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 120      MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 3       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 30       Combat3Day: 50       Combat4Day: 70        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 50      
  Trans2Day: 20        Trans3Day: 30        Trans4Day: 50        Scout2Day: 20        Scout3Day: 30        Scout4Day: 50      
HomeworldID: 3            HWName: Serpentis      HWType: 3          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy 
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Terminator, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 120: 30 - 2430)                 
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 120: 0 - 1200)                  
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 120: 5 - 125)                   
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 120: 120 - 3720)                
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 120: 0 - ((XP + 0) / 50) + 0)   
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0            (On day 0: 0 - -30)                     (On day 120: 0 - -3630)                 
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 120: 1 - 121121)                
--------------------------------------------------------------------------------------------------------
         ID: 3              Name: SHOFIXTI    Singular: Shofixti      Plural: Shofixti 
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 50       MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 2       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 20       Combat3Day: 40       Combat4Day: 60        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 40      
  Trans2Day: 0         Trans3Day: 20        Trans4Day: 40        Scout2Day: 0         Scout3Day: 20        Scout4Day: 40      
HomeworldID: 4            HWName: Gorno        HWType: 3          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome !HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective !FormsFleets !Anomalous Aggressive Shy !FedShy 
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Scout, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 50: 30 - 1030)                  
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 50: 0 - 500)                    
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 50: 5 - 55)                     
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 50: 50 - 1550)                  
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 50: 0 - ((XP + 0) / 50) + 0)    
Align spawn formula:
rnd(400) + -350                         (On day 0: -350 - 50)                   (On day 50: -350 - 50)                  
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 50: 1 - 51051)                  
--------------------------------------------------------------------------------------------------------
         ID: 4              Name: ARILOU     Singular: Arilou       Plural: Arilou  
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 50       MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 2       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 20       Combat3Day: 40       Combat4Day: 60        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 40      
  Trans2Day: 0         Trans3Day: 20        Trans4Day: 40        Scout2Day: 0         Scout3Day: 20        Scout4Day: 40      
HomeworldID: 5            HWName: Falayalaralfali      HWType: 2          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome !HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective !FormsFleets !Anomalous Aggressive Shy !FedShy 
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Skiff, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 50: 30 - 1030)                  
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 50: 0 - 500)                    
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 50: 5 - 55)                     
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 50: 50 - 1550)                  
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 50: 0 - ((XP + 0) / 50) + 0)    
Align spawn formula:
rnd(400) + -350                         (On day 0: -350 - 50)                   (On day 50: -350 - 50)                  
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 50: 1 - 51051)                  
--------------------------------------------------------------------------------------------------------
         ID: 5              Name: SYREEN     Singular: Syreen       Plural: Syreen  
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 120      MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 3       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 30       Combat3Day: 50       Combat4Day: 70        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 50      
  Trans2Day: 20        Trans3Day: 30        Trans4Day: 50        Scout2Day: 20        Scout3Day: 30        Scout4Day: 50      
HomeworldID: 6            HWName: Syra         HWType: 3          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy 
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Penetrator, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 120: 30 - 2430)                 
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 120: 0 - 1200)                  
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 120: 5 - 125)                   
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 120: 120 - 3720)                
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 120: 0 - ((XP + 0) / 50) + 0)   
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0            (On day 0: 0 - -30)                     (On day 120: 0 - -3630)                 
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 120: 1 - 121121)                
--------------------------------------------------------------------------------------------------------
         ID: 6              Name: UR-QUON    Singular: Ur-Quon      Plural: Ur-Quon 
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 120      MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 5       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 30       Combat3Day: 50       Combat4Day: 70        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 50      
  Trans2Day: 20        Trans3Day: 30        Trans4Day: 50        Scout2Day: 20        Scout3Day: 30        Scout4Day: 50      
HomeworldID: 0            HWName: Ur-Quon Homeworld      HWType: 0          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective FormsFleets Anomalous Aggressive !Shy !FedShy 
!Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Dreadnought, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 120: 30 - 2430)                 
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 120: 0 - 1200)                  
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 120: 5 - 125)                   
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 120: 120 - 3720)                
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 120: 0 - ((XP + 0) / 50) + 0)   
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0            (On day 0: 0 - -30)                     (On day 120: 0 - -3630)                 
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 120: 1 - 121121)                
--------------------------------------------------------------------------------------------------------
         ID: 7              Name: MYCON      Singular: Mycon        Plural: Mycon   
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 120      MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 3       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 30       Combat3Day: 50       Combat4Day: 70        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 50      
  Trans2Day: 20        Trans3Day: 30        Trans4Day: 50        Scout2Day: 20        Scout3Day: 30        Scout4Day: 50      
HomeworldID: 7            HWName: Scorpii      HWType: 2          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy 
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Podship, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 120: 30 - 2430)                 
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 120: 0 - 1200)                  
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 120: 5 - 125)                   
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 120: 120 - 3720)                
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 120: 0 - ((XP + 0) / 50) + 0)   
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0            (On day 0: 0 - -30)                     (On day 120: 0 - -3630)                 
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 120: 1 - 121121)                
--------------------------------------------------------------------------------------------------------
         ID: 8              Name: SPATHI     Singular: Spathi       Plural: Spathi  
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 50       MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 2       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 20       Combat3Day: 40       Combat4Day: 60        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 40      
  Trans2Day: 0         Trans3Day: 20        Trans4Day: 40        Scout2Day: 0         Scout3Day: 20        Scout4Day: 40      
HomeworldID: 8            HWName: Spathiwa      HWType: 0          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome !HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective !FormsFleets !Anomalous Aggressive Shy FedShy 
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Eluder, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 50: 30 - 1030)                  
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 50: 0 - 500)                    
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 50: 5 - 55)                     
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 50: 50 - 1550)                  
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 50: 0 - ((XP + 0) / 50) + 0)    
Align spawn formula:
rnd(400) + -350                         (On day 0: -350 - 50)                   (On day 50: -350 - 50)                  
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 50: 1 - 51051)                  
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         ID: 9              Name: UMGAH      Singular: Umgah        Plural: Umgah   
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 120      MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 3       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 30       Combat3Day: 50       Combat4Day: 70        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 50      
  Trans2Day: 20        Trans3Day: 30        Trans4Day: 50        Scout2Day: 20        Scout3Day: 30        Scout4Day: 50      
HomeworldID: 9            HWName: Orionis      HWType: 5          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy 
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Drone, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 120: 30 - 2430)                 
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 120: 0 - 1200)                  
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 120: 5 - 125)                   
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 120: 120 - 3720)                
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 120: 0 - ((XP + 0) / 50) + 0)   
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0            (On day 0: 0 - -30)                     (On day 120: 0 - -3630)                 
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 120: 1 - 121121)                
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         ID: 10             Name: VUX        Singular: VUX          Plural: VUX     
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 120      MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 3       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 30       Combat3Day: 50       Combat4Day: 70        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 50      
  Trans2Day: 20        Trans3Day: 30        Trans4Day: 50        Scout2Day: 20        Scout3Day: 30        Scout4Day: 50      
HomeworldID: 10           HWName: Luyten       HWType: 2          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective FormsFleets Anomalous Aggressive !Shy FedShy 
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Intruder, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 120: 30 - 2430)                 
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 120: 0 - 1200)                  
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 120: 5 - 125)                   
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 120: 120 - 3720)                
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 120: 0 - ((XP + 0) / 50) + 0)   
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0            (On day 0: 0 - -30)                     (On day 120: 0 - -3630)                 
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 120: 1 - 121121)                
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         ID: 11             Name: ANDROSYNTH    Singular: Androsynth      Plural: Androsynth 
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 120      MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 5       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 30       Combat3Day: 50       Combat4Day: 70        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 50      
  Trans2Day: 20        Trans3Day: 30        Trans4Day: 50        Scout2Day: 20        Scout3Day: 30        Scout4Day: 50      
HomeworldID: 11           HWName: Vulpeculae      HWType: 0          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective FormsFleets Anomalous Aggressive !Shy !FedShy 
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Guardian, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 120: 30 - 2430)                 
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 120: 0 - 1200)                  
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 120: 5 - 125)                   
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 120: 120 - 3720)                
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 120: 0 - ((XP + 0) / 50) + 0)   
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0            (On day 0: 0 - -30)                     (On day 120: 0 - -3630)                 
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 120: 1 - 121121)                
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         ID: 12             Name: ILWRATH    Singular: Ilwrath      Plural: Ilwrath 
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 120      MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 3       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 30       Combat3Day: 50       Combat4Day: 70        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 50      
  Trans2Day: 20        Trans3Day: 30        Trans4Day: 50        Scout2Day: 20        Scout3Day: 30        Scout4Day: 50      
HomeworldID: 12           HWName: Tauri        HWType: 1          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective FormsFleets Anomalous Aggressive !Shy !FedShy 
Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Avenger, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 120: 30 - 2430)                 
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 120: 0 - 1200)                  
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 120: 5 - 125)                   
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 120: 120 - 3720)                
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 120: 0 - ((XP + 0) / 50) + 0)   
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0            (On day 0: 0 - -30)                     (On day 120: 0 - -3630)                 
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 120: 1 - 121121)                
--------------------------------------------------------------------------------------------------------
         ID: 13             Name: KOHR-AH    Singular: Kohr-ah      Plural: Kohr-ah 
   StartPop: 1            MaxPop: 10         StartDay: 0            MaxDay: 120      MaxRankDay: 120     
   MoveRate: 4        AnomChance: 100     ExploreChnc: 50        RunChance: 100       RobChance: 80      
  FleetSize: 5       AssaultSize: 100        StartCap: 50         TradeCap: 25          HoldUpg: 10           FigUpg: 1000    
 Combat2Day: 30       Combat3Day: 50       Combat4Day: 70        Cargo2Day: 0         Cargo3Day: 20        Cargo4Day: 50      
  Trans2Day: 20        Trans3Day: 30        Trans4Day: 50        Scout2Day: 20        Scout3Day: 30        Scout4Day: 50      
HomeworldID: 0            HWName: Kohr-ah Homeworld      HWType: 0          StartCit: 3       MinOuterSec: 10      

HasHomeSector StaysHome HasHomeworld !RecapsHW !FortifiesHW !FortifiesHSpace 
Organized Protective FormsFleets Anomalous Aggressive !Shy !FedShy 
!Robs/Steals Trades ShowsRank SpecificShips !AlienShips !GeneralShips 

Uses specific ships:
Marauder, 

Fig spawn formula:
rnd(20 * (gameAge + 0)) + 30            (On day 0: 30 - 30)                     (On day 120: 30 - 2430)                 
Shield spawn formula:
rnd(10 * (gameAge + 0)) + 0             (On day 0: 0 - 0)                       (On day 120: 0 - 1200)                  
Hold spawn formula:
1 * rnd(gameAge) + 0) + 5               (On day 0: 5 - 5)                       (On day 120: 5 - 125)                   
Exp spawn formula:
rnd((rnd(30) + 1) * (gameAge + 0))      (On day 0: 0 - 0)                       (On day 120: 120 - 3720)                
Corbo spawn formula:
rnd(1 / 50 * (alienXP + 0) + 0)         (On day 0: 0 - ((XP + 0) / 50) + 0)     (On day 120: 0 - ((XP + 0) / 50) + 0)   
Align spawn formula:
rnd(-30 * (gameAge + 1)) + 0            (On day 0: 0 - -30)                     (On day 120: 0 - -3630)                 
Credit spawn formula:
(rnd(gameAge) + 1) * (rnd(1000) + 1)    (On day 0: 1 - 1001)                    (On day 120: 1 - 121121)                
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